Alexandre López
Alexandre López
Arts & Design Student
Barcelona, ES
WHAT DO YOU DO?
My training has been specifically on project methodology and theory on one hand and developing art languages on the other. Most of all I've taken interest in exploring 3d software as a tool for unfolding visual spaces and narratives.
WHAT STEPS DID YOU TAKE TO GET TO WHERE YOU ARE NOW?
I think the key steps were working on what I love after work hours and learning the tools I felt like using by spending lots of hours on youtube tutorials (I don't think that will ever stop though!). Also, constantly being curious and on the lookout for elements to add to my visual language, be it a shape, a color or a texture I stumble upon, or ideas from books, design magazines, exhibitions and people working on the arts and design fields. The result of my work always is, want it or not, a puzzle made out of all those bits that catch my attention.
How do you stand out in your field?
By not sticking to what 3D software is used on conventionally and trying to give a spatial, tender, tactile and sensible quality to the images I produce. By aiming to escape the cold, mechanical sensations often conveyed by computer graphics. Also, by being as meticulous as I can on color, shape and composition in my work.
WHAT ARE YOU WORKING ON RIGHT NOW?
I'm working as a freelance 3D artist (right now i'm working for ilovecreatives). I'm modeling and rendering scenarios for an interactive web experience on the site.
Also, I'm a graphic/ui designer for a small company in Barcelona. My task there right now is updating the user interface for a touchscreen parking meter device.
WHAT'S YOUR STYLE/PERSPECTIVE/TASTE? DO YOU HAVE A PROJECT THAT REPRESENTS THIS?
I feel like style shouldn't be a static, permanent thing. that said, right now I'm keen on the following aesthetics:
WE ARE ALL SLASHIES WITH MULTIPLE SKILLS, WHICH ONE DO YOU WISH YOU COULD DO MORE OFTEN?
3D art would be great :)
WHAT IS FRUSTRATING YOU RIGHT NOW?
Having to split between a stable job, which is sometimes boring and freelancing to have a fair income to sustain myself. I'd love to dedicate all my work hours to freelancing, doing 3D.
IF YOU COULD HIRE SOMEONE FOR $20/HR, WHAT WOULD YOU HAVE THEM DO TO MAKE YOUR DAY EASIER?
I'd make them watch tutorials about using my 3D software of choice (blender, open-source ftw yay) all day and summarize them to me! Those are endless.
LET'S BRING OUT THE TIME MACHINE. WHAT DO YOU WISH YOU COULD HAVE TOLD YOURSELF, WHEN, AND WHY?
I would program it to periodically drag myself out of the desk, explain that I shouldn't worry too much and go partying. I sometimes worry about issues that at the end of the day weren't real, like a client not being satisfied or something. I sometimes have a hard time believing that I work hard enough already, but in the end everything turns out fine.
IF YOU COULD TALK TO AN EXPERT TO GAIN MORE INSIGHT ON SOMETHING, WHAT WOULD IT BE ABOUT?
I think I would ask about routine, how does she organize her day. How to balance work and leisure, how to spend time wisely and take care about oneself while producing good work. I'd ask her if she regrets how she's spent any of her time while working.
WHAT KIND OF OPPORTUNITIES/PROJECTS ARE YOU LOOKING FOR?
Any project that involves crafting visual worlds, moods, environments... 3D software can be a really powerful tool for that. Be it on a tight briefing or around a more vague concept. I want the projects I work on to challenge my views and make me learn new things.
DESCRIBE YOUR IDEAL JOB/CLIENT/COLLABORATION.
I wouldn't know for sure since i'm only starting freelancing, but the last project I've been working on, crafting 3D scenarios for the ilovecreatives squarespace course, has been an awesome job to do. 😬
Working with an art director and keep on exchanging ideas until we get to a satisfactory result for both is a fun way to work. Also, working on an indie video game with a fair degree of creative freedom would be a dream project for me.
WHAT IS YOUR HOURLY RATE, RETAINER, OR SALARY RANGE?
Right now my hourly rate is around 15€. So for example, a final render with a work time of 15 hours would cost 175€, which is about 200 dollars.
HOW SHOULD SOMEONE APPROACH YOU ABOUT WORKING TOGETHER?
Just shoot me an email or a direct message on insta! The ideal approach would be sending me a briefing of the project, a budget offer if the client is thinking of one, and an estimate deadline.
If you are funny and easygoing, please don't restrain yourself! It usually helps building trust with a client :)
HOW DO YOU STAY CREATIVE?
Always be taking (visual) notes.
This member profile was originally published in October 2018.